
Alex Gennette is a Product Designer specializing in design systems for enterprise & VR experiences
Currently Lead Designer at Salesforce &
Digital Designer at Tiny Atlas Quarterly
Salesforce
2017 - Product Design, Client Projects
Designing innovative products for clients at an enterprise scale while building new teams and processes internally with a special focus on VR and emerging tech.

Virtual Worlds
2017 - Unreleased VR Experience
An experimental game / drifter. Used to test the interaction patterns of the new medium.
Public release coming soon.

Tiny Atlas Quarterly
2017 – Lead Designer & Developer
Designed and built the Tiny Atlas Quarterly website, a photography publication that is known for telling rich, beautiful stories that unfold through images, art, and personal accounts.

Apple
2016 – Product Designer
Confidential onsite design work with the Critical Mass and Apple teams.

Live Graphics Editor
2015 – Lead Product Designer & Developer
Fully integrated graphics system that allows producers to animate, preview and import data into for live shows.

IGN Video Series
2015 – Product Designer
An extension of the video ecosystem that allows fans to follow their favorite shows and personalities at IGN.

Target iPad App
2014 – Lead Experience Designer
Inspirational browsing that provides a unique experience for the Target customers on iPad.

Google Shopping Express
2014 – Experience Designer
Designed new product concepts that enhance the same day shopping experience for customers.
